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About

Heyo! 👋

I am a 3D Asset Artist / Game Developer who has spent the last three years at AIT (Academy of Information Technology) and currently based in Melbourne, Australia.

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Main programs used are Maya, ZBrush, Substance Painter and Unreal Engine 4

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I am a huge geek for pop culture, playing/creating visually stunning environments/assets to help with impactful storytelling.

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Key software skills I have are:

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